A survey of BRDF models for computer graphics

Articles > Article ยท 2009

Authors: Murat KURT, Dave Edwards

ACM SIGGRAPH Computer Graphics, Refereed Journals of Other Institutions, International, Scopus, 2009, vol 43, pp 1-7

DOI: 10.1145/1629216.1629222

Summary

To produce photo-realistic images in computer graphics, we must effectively describe the interactions between light and surfaces. In this paper, we focus on Bidirectional Reflectance Distribution Functions (BRDFs), which characterize these interactions. We survey on most BRDF representations introduced so far and we investigate their usage, importance and applications. We look at in detail their two important usages; in GPU-based real-time renderings and in renderings of metallic car paints.

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